RubyWeekend #3

Posted by Shawn Fri, 03 Jul 2009 03:06:00 GMT

Voting Post on official rubygame forumsrubygame.org/forums/viewtopic.php

#1) Ant Frenzy
#2) A Tiny World
#3) Mite Makes Right

Ant Frenzy was my wife's favorite. Quick action and easy controls, but still very challenging.

A Tiny World was fun in a squish little guys and watch the blood splatter kinda way. The physics on the house blocks felt a little off and the blocks could have squished the little guys too. :D Overall I liked the game and the sound effects were great!

Mite Makes Right ran a little choppy for some reason, but was such a fun idea that I had to vote for it.

I didn't vote for Droplet, not because it wasn't a game, but because it didn't feel complete. I am apparently the only voter that thinks simulations count as games. The sounds were kinda fun, but to just be able to grow and kill trees didn't feel like enough to play with. I do however love the fact that Jacius was able to successfully navigate the unexplored waters of Gamebox. I received great feedback from both Jacius and kiba on this contest, most of which has already been added to Gamebox.

I felt that 72 hours was perfect. I was able to sleep full nights, keep the wife happy, and still hit the beach and go surfing. Because of all that, I found myself sweating in the last 40 minutes to complete and my level design suffered because of it. I definitely think the games came out better because of the open art/music policy. Being that nobody actually participated in teams, I feel we could probably drop that clause and have individuals compete for the next RubyWeekend.

This being my first contest helping to run and first to participate in, I think it turned out well. Look forward to the next one!

Here is my timeline during the competition:

Timeline:
Thu Jun 25 17:43:02 PDT 2009
- idea FreeRadicals
- research started
- got initial github account
- got atom actor on the stage

Fri Jun 26 09:21:04 PDT 2009
- two bug fix releases of gamebox
- got mouse clicking/holding setup


Fri Jun 26 16:57:23 PDT 2009
- got electron rotation working
- added free sound effects from flashkit.com

Fri Jun 26 19:16:36 PDT 2009
- got bouncing electrons
- atoms now flag themselves as inert
- atoms attract electrons

Sat Jun 27 12:14:18 PDT 2009
- added scoring for inert atoms

Sat Jun 27 15:30:33 PDT 2009
- cleaned up nucleus drawing
- added element abbr to inert elements

Sat Jun 27 15:50:59 PDT 2009
- added loading of actual levels

Sun Jun 28 17:00:37 PDT 2009
- added timer
- inert atoms now repel
- fixed score passover issue
- added intro/help "level"
- added credits "level"
- submitted final w/ only 3 levels  :(

The new game created: github.com/shawn42/free-radicals/tree/master